It's like a coffee shop, except it's cauldron goop, and I've never had a spider in my macchiato.

Over the course of 7 days, refine your recipe, tweak prices, and build a reputation that gets customers coming through the proverbial door.

* Note: The math is sliiiiightly busted.

Ingredient amount can be adjusted in the recipe section.

Ingredients in the recipe can be adjusted in the inventory section.

Price can be adjusted via the slider in the price section.

… and who knows what'll happen if you press the cat button!


Between nights, purchase ingredients by adjusting sliders in the shop section.

Published 10 days ago
StatusReleased
PlatformsHTML5
AuthorFishwishdish
GenreSimulation
Made withGodot
ContentNo generative AI was used

Comments

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I was getting a sense of what the customers wanted by day 5.  The zombies seemed to like pumpkin, and the ectoplasm ghosts liked candy corn, but the zombies Didn't like candy corn!

After I sussed that out, a bit of active tactics emerged.

I like the day structure.
I like the cute animations of drinking and liquid pouring through.
Nice music too.
Very charming!